Research efforts in Virtual Worlds domain have been mainly devoted to user interfaces, communication supports and consistency issues. To the best of our knowledge, no works clearly focused on the global problem of managing virtual world’s data. The promise of future large persistent virtual worlds, evolving during a long period of time and with large number of participants makes the question of data management even more crucial. This paper introduces the global problem of managing data in virtual worlds and reports our research work in using data management services for virtual worlds platforms.